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Fere Blanco

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Tag: Gäelith

Improving Input
Gamedev

Improving Input

fereblancoby fereblanco8 May 20259 May 20250

The first task I tackled in the second iteration of “Gäelith. The Voice of the Stones” was to add the ability to control the game’s …

Player and Stone movements
Gamedev

Player and Stone movements

fereblancoby fereblanco21 January 202522 March 20250

Implementing movement is a fundamental step in any game, and Gäelith is no exception. I’ve now completed the basic movement for both the player and …

The Project Design Document
Gamedev

The Project Design Document

fereblancoby fereblanco10 January 202513 April 20250

In game development, having a clear plan is crucial, and that’s where the Project Design Document (PDD) comes into play. For Gäelith. The Voice of …

The Journey Begins: Building a World of Stones and Magic
Gamedev

The Journey Begins: Building a World of Stones and Magic

fereblancoby fereblanco1 January 202522 March 20250

Welcome to the first entry of my blog, where I’ll be documenting the development of my new game project: Gäelith. The Voice of the Stones. …

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